debug - debugging facilities (standard library)¶
OVERVIEW¶
This library provides the functionality of the debug interface to Lua programs. You should exert care when using this library. The functions provided here should be used exclusively for debugging and similar tasks, such as profiling. Please resist the temptation to use them as a usual programming tool: they can be very slow. Moreover, several of these functions violate some assumptions about Lua code (e.g., that variables local to a function cannot be accessed from outside or that userdata metatables cannot be changed by Lua code) and therefore can compromise otherwise secure code.
All functions in this library are provided inside the
debug
table. All functions that operate over a thread
have an optional first argument which is the thread to operate over.
The default is always the current thread.
INTERFACE¶
- debug.debug()¶
debug.debug ()
Enters an interactive mode with the user, running each string that the
user enters. Using simple commands and other debug facilities, the
user can inspect global and local variables, change their values,
evaluate expressions, and so on. A line containing only the word
cont
finishes this function, so that the caller continues
its execution.
Note that commands for debug.debug
are not lexically
nested within any function, and so have no direct access to local
variables.
- debug.getfenv()¶
debug.getfenv (o)
Returns the environment of object o
.
- debug.gethook()¶
debug.gethook ([thread])
Returns the current hook settings of the thread, as three values: the
current hook function, the current hook mask, and the current hook
count (as set by the debug.sethook()
function).
- debug.getinfo()¶
debug.getinfo ([thread,] function [, what])
Returns a table with information about a function. You can give the
function directly, or you can give a number as the value of
function
, which means the function running at level
function
of the call stack of the given thread:
level 0 is the current function (getinfo
itself);
level 1 is the function that called getinfo
; and so
on. If function
is a number larger than the number of
active functions, then getinfo
returns nil
.
The returned table can contain all the fields returned by
lua_getinfo
, with the string what
describing which fields to
fill in. The default for what
is to get all information available,
except the table of valid lines. If present, the option ‘f
’ adds a
field named func
with the function itself. If present, the option
‘L
’ adds a field named activelines
with the table of valid
lines.
For instance, the expression debug.getinfo(1,"n").name
returns a
table with a name for the current function, if a reasonable name can
be found, and the expression debug.getinfo(print)
returns a table
with all available information about the print
function.
- debug.getlocal()¶
debug.getlocal ([thread,] level, local)
This function returns the name and the value of the local variable
with index local
of the function at level
level
of the stack. (The first parameter or local
variable has index 1, and so on, until the last active local
variable.) The function returns nil
if there is no local
variable with the given index, and raises an error when called with a
level
out of range. (You can call :func`debug.getinfo` to check
whether the level is valid.)
Variable names starting with ‘(
’ (open parentheses)
represent internal variables (loop control variables, temporaries, and
C function locals).
- debug.getmetatable()¶
debug.getmetatable (object)
Returns the metatable of the given object
or nil
if it does not have a metatable.
- debug.getregistry()¶
debug.getregistry ()
Returns the registry table (see sect 3.5).
debug.getupvalue (func, up)
This function returns the name and the value of the upvalue with index
up
of the function func
. The function
returns nil
if there is no upvalue with the given index.
- debug.setfenv()¶
debug.setfenv (object, table)
Sets the environment of the given object
to the given
table
. Returns object
.
- debug.sethook()¶
debug.sethook ([thread,] hook, mask [, count])
Sets the given function as a hook. The string mask
and
the number count
describe when the hook will be called.
The string mask may have the following characters, with the given
meaning:
“c”: the hook is called every time Lua calls a function;
“r”: the hook is called every time Lua returns from a function;
“l”: the hook is called every time Lua enters a new line of code.
With a count
different from zero,
the hook is called after every count
instructions.
When called without arguments, debug.sethook
turns off the
hook.
When the hook is called, its first parameter is a string describing
the event that has triggered its call: "call"
, "return"
(or
"tail return"
, when simulating a return from a tail call),
"line"
, and "count"
. For line events, the hook also gets the
new line number as its second parameter. Inside a hook, you can call
getinfo
with level 2 to get more information about the running
function (level 0 is the getinfo
function, and level 1 is the hook
function), unless the event is "tail return"
. In this case, Lua is
only simulating the return, and a call to getinfo
will return
invalid data.
- debug.setlocal()¶
debug.setlocal ([thread,] level, local, value)
This function assigns the value value
to the local
variable with index local
of the function at level
level
of the stack. The function returns nil
if
there is no local variable with the given index, and raises an error
when called with a level
out of range. (You can call
getinfo
to check whether the level is valid.) Otherwise,
it returns the name of the local variable.
- debug.setmetatable()¶
debug.setmetatable (object, table)
Sets the metatable for the given object
to the given
table
(which can be nil
).
- debug.setupvalue()¶
debug.setupvalue (func, up, value)
This function assigns the value value
to the upvalue with index
up
of the function func
. The function returns nil
if there
is no upvalue with the given index. Otherwise, it returns the name of
the upvalue.
- debug.traceback()¶
debug.traceback ([thread,] [message [, level]])
Returns a string with a traceback of the call stack. An optional
message
string is appended at the beginning of the traceback. An
optional level
number tells at which level to start the traceback
(default is 1, the function calling traceback
).
This document is from Lua version 5.1.5. Copyright (c) 2006-2012 Lua.org, PUC-Rio. Freely available under the terms of the Lua license.